Monday, September 22, 2008

New Video Game, "Spore", from Will Wright's Maxis

People who complain about too much violence and other negative aspects of video-games often site "Sim City" and "The Sims" series of games designed by Will Wright (right) as a viable alternative. In fact, the Sims is one of the most popular games ever produced.

Will Wright has recently designed a new game called "Spore". Spore (left) is a multi-genre "massively single-player online game" developed by Maxis and designed by Will Wright. It allows a player to control the evolution of a species from its beginnings as a unicellular organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation.

The full version of the game was released on September 4, 2008, in Australia and the Nordic region, but Australian stores prematurely broke the street date on September 2, 2008. The game was released September 5, 2008 in Europe, Japan, South America and New Zealand, and was released on September 7, 2008 in North America and Asia Pacific territories. Spore is also available for direct download from Electronic Arts (who bought Maxis). A special edition of the game, Spore: Galactic Edition, additionally includes a "Making of Spore" DVD video, "How to Build a Better Being" DVD video by National Geographic Channel, "The Art of Spore" hardback mini-book, a fold-out Spore poster and a 97-page Galactic Handbook published by Prima Games.

Click on the heading above to see the Spore trailer.

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